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feat: add state form model and commit logic
This commit is contained in:
parent
080e8b0ee5
commit
d44b8c32eb
4 changed files with 228 additions and 2 deletions
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@ -56,8 +56,9 @@ type uiModel struct {
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settingsSection settingsSection // Current settings section/tab
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settingsSection settingsSection // Current settings section/tab
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captureCursor int // Store cursor position when entering capture mode
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captureCursor int // Store cursor position when entering capture mode
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datepicker datepicker.Model
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datepicker datepicker.Model
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dateTextFocused bool // within set-date modes: text field focused vs. calendar
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dateTextFocused bool // within set-date modes: text field focused vs. calendar
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addingDoneState bool // within add-state flow: create a done state
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addingDoneState bool // within add-state flow: create a done state (legacy; removed in state-form task)
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stateForm stateForm // backing state for the add/edit state form
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}
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}
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func InitialModel(orgFile *model.OrgFile, cfg *config.Config, captureMode bool, captureText string) uiModel {
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func InitialModel(orgFile *model.OrgFile, cfg *config.Config, captureMode bool, captureText string) uiModel {
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@ -874,6 +874,9 @@ func (m *uiModel) viewSettingsKeybindings() string {
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// modeSettingsAddTag is a special mode for adding tags
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// modeSettingsAddTag is a special mode for adding tags
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const modeSettingsAddTag viewMode = 100
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const modeSettingsAddTag viewMode = 100
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// modeSettingsStateForm is the add/edit state form mode.
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const modeSettingsStateForm viewMode = 102
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// modeSettingsAddState is a special mode for adding states
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// modeSettingsAddState is a special mode for adding states
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const modeSettingsAddState viewMode = 101
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const modeSettingsAddState viewMode = 101
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116
internal/ui/stateform.go
Normal file
116
internal/ui/stateform.go
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@ -0,0 +1,116 @@
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package ui
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import (
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"fmt"
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"strings"
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"github.com/charmbracelet/bubbles/textinput"
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)
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// stateForm backs the add/edit state form (modeSettingsStateForm).
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// field: 0 = name, 1 = color, 2 = done.
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type stateForm struct {
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editing bool
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index int // index into config.States.States when editing
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name textinput.Model
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color textinput.Model
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done bool
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field int
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}
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// startStateForm initializes the form and switches into the form mode.
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// editing=false adds a new state; editing=true edits config.States.States[index].
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func (m *uiModel) startStateForm(editing bool, index int) {
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name := textinput.New()
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name.Placeholder = "STATE NAME"
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name.CharLimit = 32
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name.Width = 30
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color := textinput.New()
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color.Placeholder = "0-255"
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color.CharLimit = 3
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color.Width = 12
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sf := stateForm{editing: editing, index: index, name: name, color: color}
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if editing {
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st := m.config.States.States[index]
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sf.name.SetValue(st.Name)
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sf.color.SetValue(st.Color)
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sf.done = st.Done
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sf.field = 1 // name is read-only when editing
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} else {
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sf.color.SetValue("99")
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sf.field = 0
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}
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m.stateForm = sf
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m.focusStateFormField()
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m.mode = modeSettingsStateForm
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}
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// stateFormMinField is the lowest navigable field: name (0) when adding,
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// color (1) when editing (name is read-only).
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func (m *uiModel) stateFormMinField() int {
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if m.stateForm.editing {
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return 1
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}
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return 0
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}
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// moveStateFormField shifts the focused field by delta, clamped to [min, 2].
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func (m *uiModel) moveStateFormField(delta int) {
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f := m.stateForm.field + delta
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if min := m.stateFormMinField(); f < min {
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f = min
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}
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if f > 2 {
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f = 2
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}
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m.stateForm.field = f
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m.focusStateFormField()
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}
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// focusStateFormField focuses the active text field (none for the Done field).
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func (m *uiModel) focusStateFormField() {
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m.stateForm.name.Blur()
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m.stateForm.color.Blur()
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switch m.stateForm.field {
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case 0:
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m.stateForm.name.Focus()
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case 1:
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m.stateForm.color.Focus()
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}
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}
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// applyStateForm commits the form to config. It mutates config only (no Save).
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// Returns false (without mutating) if a new state's name is empty.
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func (m *uiModel) applyStateForm() bool {
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sf := &m.stateForm
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color := strings.TrimSpace(sf.color.Value())
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if sf.editing {
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st := &m.config.States.States[sf.index]
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if color != "" {
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st.Color = color
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}
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st.Done = sf.done
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m.setStatus(fmt.Sprintf("Updated state '%s' (saved)", st.Name))
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return true
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}
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name := strings.ToUpper(strings.TrimSpace(sf.name.Value()))
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if name == "" {
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m.setStatus("State name required")
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return false
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}
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if color == "" {
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color = "99"
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}
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if sf.done {
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m.config.AddDoneState(name, color)
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} else {
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m.config.AddState(name, color)
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}
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m.setStatus(fmt.Sprintf("Added state '%s' (saved)", name))
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return true
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}
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106
internal/ui/stateform_test.go
Normal file
106
internal/ui/stateform_test.go
Normal file
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@ -0,0 +1,106 @@
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package ui
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import (
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"testing"
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"github.com/charmbracelet/bubbles/textinput"
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"github.com/rwejlgaard/org/internal/config"
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)
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func newTestModel(states []config.StateConfig) *uiModel {
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return &uiModel{
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config: &config.Config{States: config.StatesConfig{States: states}},
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}
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}
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func inputWith(val string) textinput.Model {
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ti := textinput.New()
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ti.SetValue(val)
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return ti
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}
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func TestApplyStateFormAddsPlainState(t *testing.T) {
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m := newTestModel(nil)
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m.stateForm = stateForm{editing: false, name: inputWith("review"), color: inputWith("202"), done: false}
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if !m.applyStateForm() {
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t.Fatalf("expected commit to succeed")
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}
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if len(m.config.States.States) != 1 {
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t.Fatalf("expected 1 state, got %d", len(m.config.States.States))
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}
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s := m.config.States.States[0]
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if s.Name != "REVIEW" || s.Color != "202" || s.Done {
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t.Fatalf("got %+v, want {REVIEW 202 false}", s)
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}
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}
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func TestApplyStateFormAddsDoneState(t *testing.T) {
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m := newTestModel(nil)
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m.stateForm = stateForm{editing: false, name: inputWith("cancelled"), color: inputWith("240"), done: true}
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m.applyStateForm()
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s := m.config.States.States[0]
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if !s.Done {
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t.Fatalf("expected Done=true, got %+v", s)
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}
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}
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func TestApplyStateFormEditUpdatesColorAndDone(t *testing.T) {
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m := newTestModel([]config.StateConfig{{Name: "TODO", Color: "202"}})
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m.stateForm = stateForm{editing: true, index: 0, name: inputWith("TODO"), color: inputWith("50"), done: true}
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if !m.applyStateForm() {
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t.Fatalf("expected commit to succeed")
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}
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s := m.config.States.States[0]
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if s.Name != "TODO" || s.Color != "50" || !s.Done {
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t.Fatalf("got %+v, want {TODO 50 true}", s)
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}
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if len(m.config.States.States) != 1 {
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t.Fatalf("edit must not add a state, got %d", len(m.config.States.States))
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}
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}
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func TestApplyStateFormEmptyNameRejected(t *testing.T) {
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m := newTestModel(nil)
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m.stateForm = stateForm{editing: false, name: inputWith(" "), color: inputWith("202")}
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if m.applyStateForm() {
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t.Fatalf("expected commit to fail on empty name")
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}
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if len(m.config.States.States) != 0 {
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t.Fatalf("expected no state added, got %d", len(m.config.States.States))
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}
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}
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func TestMoveStateFormFieldClampsForEdit(t *testing.T) {
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m := newTestModel([]config.StateConfig{{Name: "TODO", Color: "202"}})
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m.startStateForm(true, 0)
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if m.stateForm.field != 1 {
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t.Fatalf("edit form should start on color (field 1), got %d", m.stateForm.field)
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}
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m.moveStateFormField(-5)
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if m.stateForm.field != 1 {
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t.Fatalf("edit form must not move above color, got %d", m.stateForm.field)
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}
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m.moveStateFormField(5)
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if m.stateForm.field != 2 {
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t.Fatalf("field should clamp to 2 (done), got %d", m.stateForm.field)
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}
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}
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func TestMoveStateFormFieldAddStartsAtName(t *testing.T) {
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m := newTestModel(nil)
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m.startStateForm(false, 0)
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if m.stateForm.field != 0 {
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t.Fatalf("add form should start on name (field 0), got %d", m.stateForm.field)
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}
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m.moveStateFormField(-5)
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if m.stateForm.field != 0 {
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t.Fatalf("add form must not move above name, got %d", m.stateForm.field)
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}
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}
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